I have two weeks of comics worth to blog about - and an unusually busy two weeks, for me at least - but I've put off making any comment at all until now. (Too busy, and so on and so forth.) So I'll make some brief comments here, which I'll eventually get around to expanding into longer reviews on comicboards.com. (Which is, incidentally, where every blog I write about a comic ends up anyway.)Astonishing X-Men #23 - I've pointed out a number of times that Whedon's individual arcs have largely the same structure. I won't belabor the similarities that I've drawn out in other posts, but there are some more worth mentioning: Cyclops' resurrection after last issue's suicide marks the second time that the Breakworlders have brought an X-Man back to life; more to the point, this is the fourth time in four arcs that Cyclops has either been killed or recovered from being near death, which seems a bit excessive; as well, his break-out and bad-ass pose on the final page bears much familiarity both narratively and visually to the similar "you've taken your best shot, bub..." poses at the end of AXM #10 (Xavier) and AXM #15 (Kitty). Whedon also continues with his habit of borrowing tropes from old X-Men comics, though the "Cyclops actually can access his powers" swerve is less obscure than those he made in the last couple issues. (Jason Powell notes that this turning point is also featured in Uncanny X-Men #134, #150, and #272, to which I also must add also add X-Factor #39.)
Whedon does manage one repetition with a much subtler and cleverer variation to it, though. In the opening scenes of the issue, two of the rebel Breakworlders discuss the likelihood of an X-Men victory against Kruun. One expresses optimism and Aghanne, their leader, suggests that she has been driven mad by the "hope" that the X-Men have brought with them. It's an interesting choice of words - the mutant cure in the first arc was, we should recall, also called "Hope".
The Order #4 - There's something very Lost-ish, I think, about the frame narrative 'interviews' (job interviews? or therapy sessions? we're not entirely sure) that are probably the most distinctive feature of this comic. New books written in total sincerity and full of characters we don't know are a tough sell, and this quirk shoot straight for the heart every time in trying to compel us to like these people. It's probably not working quite as well for me as I would hope: the first issue's interview was able to integrate Apollo seamlessly into the Marvel Universe and cleverly critique Tony Stark at the same time, making the entire notion of the Order feel somewhat discomforting. The subsequent interviews just haven't cut that close to the bone.
I'm also ambivalent about Barry Kitson's art. He's ideal for the interview panels, where his raised eyebrows or smirks are perfectly expressive without ever being too explicit. But his entirely generic face designs are often confusing, making it difficult to tell one character from another, and there's very little dynamism to their movements. (This is my same complaint of Jim Lee, whose characters similarly seem to be posing when they are ostensibly fighting.)
All-Star Superman #9 - All of the comments I've seen from other fans of this series - I tend to not bother reading actual 'reviews' - seem to agree that something is missing from this issue. Perhaps its the heart. Superman seems weak and whiny in this issue, (and the reason for the weakness, which actually leads to his victory in the end, comes from out of nowhere) and the villains' motivations are cliché but without serving any redeeming metatextual purpose. We certainly don't learn anything about these villains as we did about Lex or Zibarro in their issues, nor do we learn anything particularly interesting about Superman.
Even the political commentary (or what passes for a criticism of Superman's seeming apoliticism, anyway) is rather confused and superficial: the Kryptonians criticize Superman for being at the beck and call of the humans while refusing to release the miniaturized inhabitants of Kandor into the sunlight, but nothing more comes of this potential exploration of Superman's alienness. He meets their complaints with some empty-sounding platitudes and we hear nothing more of it.
Scott Pilgrim #4 - Of all these books, I've read the latest Scott Pilgrim most recently and so given it the least thought. It's easily the most melodramatic of the four books, which doesn't immediately strike me as a good thing. One of the pleasures of the early books is that the heavily stylized art, often esoteric (or, rather, geeky) allusions, and ironic tone have affected a comfortable distance for the readers from the characters: the stories have a kind of magical realism (as opposed to superhero stories which, while featuring fantastical elements, are typically aimed at approximating realism) that borders on the absurd, with dialogue that's too self-conscious and, accordingly, characters that are hilariously adept at meeting our expectations of their type. O'Malley seems to have made a habit of delivering more of everything with each new volume, and this one takes a misstep by turning up teen angst (which is particularly bothersome, for me at least, because these characters are very nearly my age): discussions about the 'L-word', the introduction of new-old love interests just for the sake of complicating things, misunderstandings that could easily be cleared up if the characters weren't sometimes idiots...
Perhaps worst of all, I suddenly realized that Ramona is entirely out of Scott's league and I have no idea what she would see in him. (Which is to say that the consequence of humanizing your characters and giving them real emotional problems is that we begin to regard them as real people and question their decisions accordingly. And there's no question in my mind that their relationship makes no sense.) A recurring exchange perhaps illustrates this best of all - Scott makes repeated mentions of how Ramona's age is "unknown", as if she's some sort of villainous 80s wrestler. And despite this being a cute quirk of the book's style, O'Malley turns it into some sign of their communication problems before finally revealing her age at the book's end as a way of patching things up. (Spoiler: She's 24.)
All this said, O'Malley also continues to widen his range of always entertaining geeky references: that Scott's dreamscape resembles a Legend of Zelda game, complete with a "forest elf", is priceless. It's a wonderful escapist moment in a book that, despite its previous successes in eliding flirtations with the mundaneness of too much realism, seems aimed at demystifying precisely what's made it so interesting.